#pragma once

#define ROW 3
#define COL 3

#include<stdio.h>
#include<string.h>
#include<stdlib.h>

void InitBoard(char Board[ROW][COL], int row, int col);

void DisplayBoard(char Board[ROW][COL], int row, int col);

void PlayerMove(char Board[ROW][COL], int row, int col);

void ComputerMove(char Board[ROW][COL], int row, int col);

char IsWin(char Board[ROW][COL], int row, int col);